Hi! I'm Michael. I make fun things related to graphics and games.
Graphics
🔺
A mass-spring balloon simulation.
Balloon Simulation
Photon mapping with Metal and path tracing.
GPU Photon Mapping
A plasma ball rendered with WebGL.
Plasma Ball
Games
🎮
A mixed reality escape room built in a CAVE using motion capture technology. Winner of the Technical Excellence Award at RPI GameFest 2020.
Pandora's Box
Half browser game, half Chrome extension.
The Lonely Fisherman
A puzzle game where players move the center of mass of a group of blocks to the goal. Developed with SpriteKit for iOS and macOS. Awarded a WWDC Scholarship in 2018.
OXIO
Tools
ðŸ›
Layout camera shots for Maya using augmented reality.
AR Camera Layout Tool
A fun page explaining introductory sampling concepts like uniform, stratified, and importance sampling. Interactive visualizations created with JavaScript and HTML canvas.
Intro to Sampling
A Houdini Digital Asset that procedurally generates a snowman.
Procedural Snowman
Art
🎨